These are not even that good as i was semi noob back then Sadly most of my world conquests were not uploaded, and after windows bricked itself few months ago i lost most of screenshots I play minor nations to achive things like this Same with planes, no xp cost, fast reserch, stays relevant for entire game (you can keep old planes for training new airwings or land lease) Who mind you for minor nation is incredible investment, compare it to AA, 1 short reserch, 5xp to add (10 for support company), easy to produce If you cant afford to make planes, playing countries like portugal, yugoslavia, venezuela ETC who OP asks (minor nations) you wont able to even make said tanks as they are not reserched, even if we presume you reserch it day 1, before production kicks and you have 5-20XP to even make weak armor divisionĪnd this would give you great war tank, to get light tank you would need another long reserch, change production again I never was fan of armor as it often can bogged down, enemy can have AT/piercing, forts, terrain, supplies (plane dont use supplies), lack of resuply or production to keep with loses This is very misinformative, while planes indeed take longer, planes affect entire battlefield and inflict loses even if your army does not, ontop of that they can be sent anywhere on planet resonably fast, not has atricion(aside from accidents) and air superiority offers big bonus If the enemy controls the skies or has fighter, you'd lose more throwing CAS rather than tanksĪs the first guy said, one tank battalion is just enough to drastically help, planes or CAS produce to slowly to give you enough to compete Planes in general are costly, for how long it takes to produce one vs a tank under a time constraint. Originally posted by 76561198367715059:If forced between those two specifically, tanks 100%.
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